Try to use this only if you're really, really stuck. Overreliance on
walkthroughs can detract from the experience of adventure games, and
may cause lung cancer.
Part 1: In which a car runs out of fuel Pick up thecoal, and thegrassfrom the ground by the pump. Look at thepump. Talk to Susie, and ask her tofollow, thenlighten her load. She gives you thekeys, and thematches. Use thekeyon the car's trunk, and get thecleaning spirits,viagraandcondom.Walk to the right of the scene, and pick up thejackfrom under the caravan, and theDVD playerfrom the trash.
Walk into the shop, and pick up amagazinefrom the counter. Ask the shopkeeper about thepumps outside, then aboutalternative fuels. Just to be a nuisance, kick the cans to distract the shopkeeper, and reach behind the counter for thealcoholwhile he's not looking. Also, grab thecoinson the counter while he's busy. Go to the DVD shelf, and choose theRomantic DVD.
back to the left of the screen. Try to use the ladder. Talk to Susie,
and ask her for a boost. When boosted, you can reach the ladder. Climb
on to the roof, and use thecoalandalcoholin the barbecue. Light it with thematches, and put thegrassinto the barbecue to dry it. Use the magazine with the barbecue to set it alight. Push thebowling ball. Climb down on the right. Pick up thebowling ball, then ask Susie to follow you. Go right, and ask the Geek about alternative fuels. He wants "grass", so give him the brown,dried grassyou've made earlier, and in return he'll hand you the fuel-making machine.
Now, you need the ingredients for the fuel machine. These are sugar, water and alcohol. Straight away, you can put thealcoholfrom behind the counter into the machine. Walk into the shop, and head upwards into a room with a vending machine. Insert thecoins, and when it doesn't work, put thejackunder the vending machine. This allows you to get thechocolatefrom
it, which is the second ingredient for fuel. Lastly, use the burning
magazine with the sprinkler, and ask Susie for a boost. While boosted,
the sprinkler to fill it with water. Congratulation, you have
ingredient number three, which you can put into the machine, and receivefuelwhich needs to go into the car.
Part 2: In which Nancy takes the law into her own hands Oh
dear, we seem to have lost Susie! Walk into the shop to meet the
robbers - Mister Red, Mister Blue and Mister Green. First thing, talk
to Mr Red, and ask him what his role is. He blasts a hole in the window
by mistake, we'll need this later. Blue is the easiest robber to deal
with - use yoursex appealon him, and make him follow you into the vending machine room. When you're in there, use thejackunder the machine to ensure that Blue has an accident. Walk back into the shop, go to the toolbox and take thehammerand thecutters, then back into the vending machine room, on to the bathroom on the right.
In the bathroom, a snake decides he has acrushon you. He's too flexy, so you need to stiffen him out with theviagra. Pick up thesolid snake, thehoseand thetissue paper. Use thehammerto break the window, and climb out.
Now we deal with Mister Red. Use thehosewith the car exhaust, then use it with the hole in the window. Now that it's hooked up, use thekeywith
the car, and give Red a faceful of exhaust fumes. Last but not least,
Mister Green. Use the snake with the ladder, and climb it on to the
roof. Use thecutterswith the cable, and put theDVD playerinto the new gap. Put the romantic DVD into the player, and watch Green run for his life.
Part 3: Freedom of Religion So, no more robbers, but also no Susie - where has she gone? Go back into the shop, and pick up thecardfrom the floor. The skull in the middle gets darker, the closer you are to her. In the vending machine room, use thetissue paperwith the blood leaking under the vending machine, and put thebloody paperinto theempty bottle. Head to the bathroom, and look at thecardto make the floor usable. Drop thebowling-ballthrough the floor, leap down the hole, and use thetissue paperto soak up the water. Climb into the hole, and talk to the man behind the wall.
being let into the cult, they explain they need a virgin. Where are we
going to find one? Up at the caravan, of course. Head outside, and talk
to the geek - tell him you want him, and choose the options in order:1, 2, 3.He'll follow you. Before heading down to the cult, use thetissuewith
the puddle of oil. He ends up stuck in the waterlock under the
bathroom, so you have to make him slippery with the oily paper you've
just gotten from outside. He heads straight into the cult - well done,
that's Susie rescued!
a little persuasion from Susie, you now need to rescue the Geek. Since
we like doing things in threes, there are three stages of the ritual
that have to be disrupted. Pick up thecatoutside, and take him to the roof. Use thecondomon the barbecue, and put thecatinto it. You now have ablack cat! Walk down to the cult so that we can start ruining their day. Replace the bottle on the shelf with thebottle of blood. Use thecondomwith themagazine, and replace the red book of spells with themagazine. Lastly, swap the idol on the throne for theblack cat. Congratulations, you've ruined the cult's day. Before you leave, just make sure to rescue the geek - or don't...